Hi there, Everyone!
We've got a lot of exciting news and updates for both existing fans of ABSENCE: Verdict of Silence and newcomers who are interested in the series!
THE CURRENT GAME
To begin with, today we have released the "1.0" full build for ABSENCE: Verdict of Silence.
While this leads into the second announcement, we will address the 1.0 version first.
ABSENCE: Verdict of Silence 1.0 contains a number of bug-fixes, patches and general tidying that wraps the game up into what we're now calling "version 1.0". Although we had originally planned to go much, much further with the game - we unfortunately hit the limits of what was possible with RPGMakerMV, and found that we couldn't deliver the product we wanted to deliver within the engine's restricitons.
We have a much broader vision for ABSENCE: Verdict of Silence, and the Verdict series in general. This vision however, was constantly disrupted by the restrictions and issues present within RPGMaker.
Because of this, we decided to wrap up the current version of the game, ensure that it's the best experience we can offer from within RPGMaker, and continue our development of the Verdict series in a less restrictive medium.
This means that ABSENCE: Verdict of Silence is currently feature complete and leaving early access, however on-going support for bug-fixes will continue.
This is exciting news as we are proud to announce to our fans....
THE FUTURE OF VERDICT
We have a few announcements for the future of the Verdict series, and we hope that our fans will be as excited as we are to continue to explore more of the Verdict universe and create experiences that everyone can enjoy.
The first big announcement that we have for you all, is the upcoming demo build of our new game:
VERDICT OF SILENCE
Verdict of Silence is a complete remake of ABSENCE: Verdict of Silence, from the ground up in the Unity Engine. Our aim with this game is to take the current version of A:VoS and completely remake it from the ground up, to fit the original vision we had for it - including all new 3D graphics, rebalanced combat, streamlined systems and more!
This remake will include all content currently in A:VoS, as well as a lot of extra content that never made the cut, and an engrossing main campaign that offers the player meaningful choices and customization to express themselves, as well as plenty of other side quests and experiences.
Our primary goal with Verdict of Silence is to address a number of problems and issues that were present in ABSENCE: Verdict of Silence, like the menu bloat, incomplete or shallow game systems and much more.
Verdict of Silence will have all of the features that A:VoS currently has, however, our goal is to make it feel like a much more modern JRPG experience, and hopefully make it much more accessible and fun.
If you're an existing fan of the game - you will most definitely be a fan of the remake as we're going to remain true to the core concepts, mechanics and style, as we try our best to translate it as faithfully as possible.
A small vertical slice demo of Verdict of Silence will be uploaded to itch.io in the near future - so keep an eye out!
People who already own a copy of ABSENCE: Verdict of Silence as of the 22/03/2022 will receive a copy of Verdict of Silence for free when it is released.
The second announcement we have for fans and newcomers alike is something that we hope will excite everyone:
VERDICT: THE MMORPG
Verdict: The MMORPG also simply known as Verdict, is the project we have been hard at work on for the past year.
Verdict is our upcoming MMORPG based in the Verdict of Silence universe - it will feature extensions and additions to the existing world of Asalthana and give players the opportunity to explore the world with their fan favourite characters while delving into an entirely new storyline and ancient secrets.
Our primary focus in Verdict is going to be solo and co-op gameplay, as we want to put a lot of emphasis on story, personal choice and content that can be completed with friends, or by yourself - however due to it's roots in classical MMO gameplay, there will be plenty of dungeon and instanced content for those who want to participate.
Verdict takes heavy influence from classical MMORPGs, and mixes a dose of modern functionality and quality of life features into it to create something that we hope will provide an immersive role playing experience that everyone can get in to.
Beyond the large focus on story and immersion, we want to emphasize the world and the player's place in it - which we hope to reflect through the game's design - having a persistent world where the stories take place, with existing characters from Verdict of Silence, as well as new ones that will be introduced through the MMO's story.
Another area we want to place an emphasis on is the content of the world itself - with meaningful equipment, useful tradeskills and many opportunities for the player's decisions to reflect on the world around them, like being able to find secret content, unlock new stories or harvest rare plants.
Immersion, both in the sense of feeling a part of the world during gameplay, and in the sense of a role-playing experience is something we want to shine through the most - and as such we will have a number of systems that support this.
You can keep up to date with information about Verdict: The MMORPG and Verdict of Silence at the links below:
We would like to thank those that have supported us on this journey, and those that continue to support us.
We hope that our new projects will continue to bring excitement and joy to our fans.
If you would like to support us, help the development of the Verdict series or show your appreciation, please consider donating or becoming a Patron below: